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OnTime's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creative use of art assets | #485 | 2.546 | 3.600 |
Overall polish | #635 | 1.697 | 2.400 |
Overall | #639 | 1.933 | 2.733 |
Engagement | #667 | 1.556 | 2.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Nice game! I liked the animation you made for the main character, and I like the idea of a firefighting game! To improve, I would suggest making the player move faster, or having powerups or controls to increase speed, just to make the game feel a bit more rapid and exciting. This could be paired with lowering the game timer, to add some urgency and skill! All in all, good job!
Oof, the game is hard! Every level took me a few tries haha. However, I couldn't get to the end because there's a bug when you retry that doesn't let you grab the villagers until you totally close the game and begin from zero. Other than that, I think the music was a bit too low and I think I'd be cool if the villagers would go to the flag by themselves when you are near it, it's a bit tedious trying to lure them into it.
The pacing of the game is a little too slow for my liking because the gameplay is too basic, especially when coupled with the fact that you can only lead one villager at a time, plus some of the houses are quite far away. Hitting “Retry” has a bug where the villagers won’t come out of the house. On a positive note, I liked that the sprites were animated, I think that’s pretty cool. Good effort!