Play CardQuest
Card Quest's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creative use of art assets | #320 | 3.000 | 3.000 |
Overall | #393 | 2.758 | 2.758 |
Engagement | #401 | 2.818 | 2.818 |
Overall polish | #456 | 2.455 | 2.455 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Really cool solitaire game!
I wish it would say "game over" or had an option to shuffle the cards when you're out of moves.
I like the game, but there should be a bit more incentive to go on, especially a lose condition and maybe a more precise win condition too, instead of just resetting when you get stuck. In my opinion this has nice potential, you could keep working on this. Good job!
Interesting concept! I like the games that managed to use the card sprites in a fun way, really enjoyable.
Not too bad for your first jam!
The idea was interesting although I see a major problem, which is also the reason I wouldn't be playing this game for more than 10 minutes. There is no way to loose! There are no high scores. I can take as much time and re rolls as I please and I won't be punished in any way. The enemy simply waits for their inevitable demise. I wish for more of a challenge.
I read that you only used 8 hours. Why is that? Your game could use an hour or two of investment for some music/sfx and some rudimentary loose condition.
Tutorial was nice and the assets where implemented well. Overall decent entry.