Play game
Chromap's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall polish | #170 | 3.466 | 4.143 |
Engagement | #259 | 3.227 | 3.857 |
Overall | #274 | 3.147 | 3.762 |
Creative use of art assets | #401 | 2.749 | 3.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Leave a comment
Log in with itch.io to leave a comment.
Comments
I simply love any concept with color and gameplay, and you made it look very natural but at the same time challenging with the puzzle. Nice idea, great game, keep the good work!! ^^
Very good! I'd say it's a finished game already.
The only issue that I had was with the movement inertia - most of the time I'd press the movement button and keep it pressing. And then, when I wanted to stop, I'd release it only to move one more unnecessary tile and die or take a color that I didn't want. I'd suggest to make controls more precise.
Puzzle designs made me think of the level dynamics. It's interesting how some of them looked simple, but were complex to solve, and others looked complex, but were very straightforward. Some of them contained several solutions. I think a player would need some sort of this dynamic, when levels do not just become more complicated, but from time to time allow the player to relax a little and do something simple and linear, even if it looks complicated. Nevertheless, it's surprising, like, what happened, did the game just gave up on making harder levels :)?
Very good job, solid work!
Solid. I would pay for a sequel.
Really well done tutorial and fun puzzle game overall some elements were hard to see though since they weren't outlined like the player
Neat puzzle game. I liked how you had to think about which order to get the colors in order to solve it. One thing I was confused about was sometimes I moved just one step forward whereas other times I moved two steps forward. Messed up my gameplay sometimes.