Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Divide et ImperaView game page

Defeat your rival kingdoms in this challenging and fast RTS game focused on building and strategy.
Submitted by leoli — 6 days, 11 hours before the deadline
Add to collection

Play game

Divide et Impera's itch.io page

Results

CriteriaRankScore*Raw Score
Engagement#473.9333.933
Overall#1613.4443.444
Overall polish#2203.2673.267
Creative use of art assets#2733.1333.133

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Always wanted to make an rts/resource management game. this is a great achievement, if a little unforgiving in its difficulty!

Submitted

So fun to play! I was struggling the most on first level, after that a few tries for each map was enough.

I forgot that you could move camera and rotate towers at first :)

A bit more polish and this could be fun game for hours. Great job!

Submitted

Fun game! It made a lot more sense when I actually read the instructions.

Submitted

Nice game! The tower directional arrows where a little confusing for me specially when there're a lot of towers, but overall I think is a nice game!

Submitted

Ahhhh! Give me a beginner level! Was fun. Your usage of fanfare was amusing.

Submitted

Wow super impressive, I love the building placement restrictions, very engaging . Would love a longer sound track and slightly slower enemy spawns though. gg :)

Submitted(+1)

I love this soundtrack. it really gives me a roman empire sort of vibe and the main building mechanic is also pretty fun. Overall really cool entry and well done :D

Developer

Thank you! :) 

Submitted(+1)

Nice.

Submitted(+1)

Hey, awesome game. Well done man. Really ambitious too.

Developer

<3

Submitted(+1)

A little complex for a jam game, I would like to be able to play your game quickly. Otherwise, I like the music.

I don't see any reason to defend any row except the one with your castle. Also, the AI doesn't attack my castle, and seems to just pick a random row.

This might have been better if it was turn based.

Some visual polish would be nice, walking animations for the soldiers, change the default godot buttons, etc.

Developer (1 edit) (+1)

Thank you for the feedback! I know unfortunately the visuals aren't very polished... I'm more of a programmer type (not very good with graphics and arts) I will try to improve this aspect of the game!

Yes the ai is simple  but I still found it challenging enough and it should be hard to win a match by defending just one row (?) 

Submitted(+1)

Nice game, i really play alot. And i found a bug, when all the squares have builds the game freezes.

Developer

Thank you for your feedback :)! I will see what causes this bug and correct it