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A jam submission

ChoasView game page

towerdefense topdownshooter
Submitted by Mini-Dev — 14 minutes, 38 seconds before the deadline
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Choas's itch.io page

Results

CriteriaRankScore*Raw Score
Art#304.2674.267
Sound#333.8333.833
Gameplay#403.8673.867
Creativity#1763.7003.700

Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Were the art assets made during the 48 hours?

Yes
Most of it

Was all the music/sound created during the 48 hours?

Yes
Most of it

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Comments

(+1)

Love Ya!!

Developer

Thanks bro 😊😊😊😊

Submitted(+2)

Amazing art, some sfx are too loud!  The particles effects are sweet!  

Submitted(+1)

I like the graphics and the gameplay.. Maybe is missing some animation ore effect when you died.. good job..

Submitted (1 edit) (+1)

Pros:

Art style is very fun. Seeing a bit of BTP influence which is always nice. The particle effects are great (The weapon pickup flair effect is awesome!). Sound effects are good for the most part. My favorites are the weapon SFX - each one has a unique sound that really sells which weapon you're using.

Appropriately challenging. Difficulty is hard to get right, but you did a great job here balancing the spawn rate of enemies with the power of the weapons.

Tower defense + top-down shooter is a nice combination with lots of synergy.

Cons:

Took a while to figure out what the enemy spawn sound effect was - I thought it was part of the soundtrack. Not sure how you could clarify what the sound is - maybe show an enemy spawn and play that sound effect to show players what it means.

Missile launcher weapon isn't very useful since the towers already use it.

Powerup orbs didn't spawn until after I died the first time. Maybe a status bool not getting set at the start of the game? Probably an easy fix.

You can use each weapon forever without penalty. An ammo counter or timer would go a long way here (probably should give the default weapon infinite ammo). Adding ammo would also solve the missile launcher usefulness issue since you don't get powerful weapons for very long

Not clear at first that you control the turrets (I was holding down the fire button, so the towers were firing as soon as they reloaded). The easiest fix to this is to add a simple laser line from the tower to the mouse cursor. This will make it immediately apparent that the player controls the tower.

When releasing the walking keys, the character seems to move until the animation finishes. It doesn't feel great for a top-down shooter - would probably be best to immediately stop movement and blend the walking animation into the idle animation.

Fun Ideas:

Different towers - maybe some shoot on their own. Towers could have different weapons and could be damaged and repaired/upgraded.

More weapons - maybe some that are stronger against certain enemies and weak against others.

More enemies, mobile spawnpoints, bosses, etc.

Great entry! I look forward to seeing it expanded upon!

Developer

oh god Thanks for your really long suggestions.

Yeah I really inspire by BTP  and also BG is BTP BG XD.

I thought that I can change it later but I didn't have time for that :p.

I have only finished BTP course on Udemy  so it really influence 75% of my game play XD(Honestly).

Other courses are still working on and haven't done yet :P.

I'll keep in my mind the Cons that u suggest and Fun ideas.

Thanks for your feedback and played my game.

I will check  out your game very soon.

Submitted(+1)

I  love the art style! unfortunately it was quite laggy on my browser, but an interesting concept to mix tower defense and top-down.

Developer

Oh sorry about that.

I didn't know how to upload on webGL well.

I am glad you like the art style.

I really want to play your game more. I do wanna see future upgrade>Adding more level and food :P

Submitted(+1)

No problem, web optimization is something I struggled with too. And yeah, I just might expand the game once the jam's over!

Developer

I'm literally glad to hear that you will expand on it.🥳🥳

Submitted

The game reminds me of Minigore on iOS ! The basic controls work great, but it took me some time to realize the towers weren't just part of the background. I think the tower defense aspect could get a more important part to make the game stand out more than a top down shooter °°

Developer (2 edits) (+1)

Thanks for your kind words!

And also I'll keep in that in mind.

Submitted

The visuals are stunning, but the gameplay could be improved.

Developer

Thanks man yeah. I haven't play test and bad at animation.

Sorry about that!

Submitted(+1)

The visuals are amazing but the game could use a lot more polish. Just immediately going back to the title screen upon death is jarring and there doesn't appear to be a goal to work towards. It's a solid foundation though and could definitely be something to build off of.

Developer

Yeah bro. As that was my first jam so I haven't manage my time well.

Sorry about that! My man.

Yeah lacking dead screen is so bad bro

Submitted(+1)

Pretty fun game :DThe art and visual effects are amazing :o Also lazer gun is the best gun.Shotgun is the weakest i think.My advice is maybe adding a tutorial or how to play screen becouse it took me a while to figure out what to do :p.Other than that i really enjoyed it great work!

Developer

Yeah thanks for your kind feed back I appreciate it. 

Yeah shotgun become the weakest cause I didn't have time to implement area effect. Sorry about that!

And also  sorry about the lack of tutorial and end menu. This was my first jam so I can't manage my time well.

Anyway I am gonna play your game very soon!

Submitted(+1)

Hey!

Good work! I really love the visuals, the game looks juicy! The musics is also nice! Also I like the variety of guns and they all feel balanced!

It would be nice to have a score text to know how you are doing but anyway good game! Enjoyed playing that

Developer (1 edit)

thanks for that. I appreciate it! I really glad that u like it!

yeah I got no time for score UI sorry about that!

I am gonna play your game and rate very soon.

Submitted(+1)

Awesome game! I really enjoyed playing it. The gameplay is great, the art is awesome, and the sounds and music are really nice. A couple of things that could be added/changed would be an introduction to what the player is supposed to do, and also, it seemed to me the guns didn't really fit the art style. Other than that, it was a good experience. Great job!

Developer(+1)

Oh thanks for that.

I appreciate it!

Yeah I'll keep in mind about your suggestions.

I am gonna play your game very soon🥰

Submitted(+1)

That's a cool game ! Art and sounds are great and you can be quite powerful which is satisfying.

Good job !

Developer

thanks man I appreciate it!

Honestly I love your art style more which is really topnotch.

Submitted(+1)

Nice! I feel the shot gun is almost a downgrade, since your character is slow and the reload time is pretty long. With normal gun I could last way longer!

Developer(+1)

yeah bro I wanna give it area effect but I  didn't have time for that. So, that gun become trash Sorry bro!

Submitted(+1)

The game looks really nice !

Developer (1 edit) (+1)

Thanks my man. I appreciate it!

I haven't play any of this jam's games because of the lack of time. If I  have time to play I am gonna play your game first thanks bro☺️