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The Climb : A MixAndJam2020 Submission's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #365 | 2.309 | 2.667 |
Creativity | #372 | 2.887 | 3.333 |
Gameplay | #428 | 2.309 | 2.667 |
Art | #538 | 1.876 | 2.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Were the art assets made during the 48 hours?
No
Was all the music/sound created during the 48 hours?
No
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Comments
i like the concept and the execution is decent, but the camera is at a really off putting angle and it made it alot harder, perhaps doing it in 2d would be better.
A creative concept and rather well executed. I almost feel it would be even better in 2D as I think the platforming would be tighter that way, but you managed to take the ever annoying 'megaman disappearing block' bits and make it fun and engaging. Really impressive with the time limit!
Great Game Overall, a couple issue... Camera is at a wonky angle, so it looks very off. Collisions feel off also.. I can't exactly put my finger on it. I think the hitbox isnt inline with the player model. I also found it kind of odd how you could move forward and back, but it didnt do anything. The Timer In The Bottom Was Pretty Cool And The Way The Player raises their hands when they jump cracked me up. Great Job!