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A jam submission

Striking a MelodyView game page

A small Rhythm RPG for Mix and Game Jam 2020
Submitted by MacJCoding (@MacJCoding) — 2 hours, 47 minutes before the deadline
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Striking a Melody's itch.io page

Results

CriteriaRankScore*Raw Score
Sound#1663.1753.667
Creativity#3373.0313.500
Gameplay#3622.5983.000
Art#4432.3092.667

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Were the art assets made during the 48 hours?

Yes

Was all the music/sound created during the 48 hours?

A few of them

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Comments

Submitted (1 edit)

I like the idea but there is no penalty so we can spam ^^
You should up the sound volume when we have to press the key

Submitted

Cool game! I feel like sudden penalty like getting hit if you miss a note fits a bit better than miss a note= the monster still lives (Don't get me wrong it's still kinda fits but to me, the first feels better), but that's just me. Still, a really fun game to play! Nice work!

Submitted

That's a geat start for a rhythm game ! I think the player should have a penalty if they hit a key when there is no note. As well as when they miss one. Right now I can spam all 4 key and win. A random idea, maybe there could be special notes that give you money if you hit them, but they could throw off you rhythm if you're not careful

Developer(+1)

We spent so much time on trying to make a code to place the notes for us that we didn't have time to do penalties, but I love the idea of special "off-beat" gold notes.

Submitted

Really interesting idea ! Too bad that there are only two songs, but it's normal for a 48 hours game jam.

Developer

Yeah, we planned to have 5 levels, but the note sheets of each level took up some time.

Submitted

Cool idea! I think the enemies have a lot of health, but I understand its for the song duration

Submitted

It is an interesting game made by a lot of effort!

Submitted

It is an interesting game made by a lot of effort!