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MageZone's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation/Theme (If the optional theme is used) | #7 | 3.875 | 3.875 |
Overall | #9 | 3.667 | 3.667 |
Overall/Fun | #11 | 3.500 | 3.500 |
How polished/complete is it? | #15 | 3.625 | 3.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
the fact that enemies change color according to the ground and move fast makes the game EXTREMELY difficult...Rather than making them immune, it could be a question of damage bonuses, for example
It's a shame because there's so much potential!
Great idea having both enemies and you attacks change according to the color of tile they're on, makes for really interesting tactical decisions. The game felt pretty polished and well done.