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Polarity Escape's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme Implementation | #2 | 4.308 | 4.308 |
Overall | #5 | 3.654 | 3.654 |
Fun Factor | #7 | 3.538 | 3.538 |
Audio | #7 | 3.385 | 3.385 |
Special Object Implementation | #9 | 4.231 | 4.231 |
Visuals | #9 | 3.615 | 3.615 |
Gameplay | #11 | 2.846 | 2.846 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
the game is in 2D and contain 2 dimensions and the character can get a magnet that allow him to do stuff
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Comments
Good thinking on this one, very nice implementation on this. The only problem I had was on level 3, I kept dying while standing on the magnets, and thus was completely unable to pass the level. A volume control for browser would have been great aswell since the guitar riff, although cool, is very loud. Otherwise very well done.
there was a volume control previously but it would make the game crash for some reason
Fun mechanics!
I liked the execution here! Great on theme and inclusion of magnets :) great work
thank you :)
The game looks good, but in one level, even though I jumped onto the magnets, I touched the spikes and died. I couldn't pass that level.
sorry the physic is a bit wonky sometimes 😔
Fixed an issue with the magnetic blocks collision, making it less likely for the problem you mentioned to occur in the future.
Nice work interpreting the theme and special object. Love the music!
Toggling polarity by pressing "A" doesn't seem to work for me however and I'm not sure why. Sorry :(
did you grab the magnet ?
yes I did
Well, firstly, thank you for the feedback. Secondly, I tried to replicate the issue you are encountering, but I was not able to do so. 😣
I was on the html version, I've had problems and inconsistencies with html5 godot exports in the past, I'll try the download. I'll record a video if it keeps happening.
thank you :)
I figured it out, the button to change polarity is mapped to Q not A. That'll do it :)
OOoh thank you for your feedback i will fix that shortly
changed the text so that you know that it's "a" for an azerty keyboard and "q" for a qwerty keyboard
ah localization woes :)
yeah 😔