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A jam submission

Kodomo DrawView game page

Drawing fast is the key to success
Submitted by Convex — 2 days, 4 hours before the deadline
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Kodomo Draw's itch.io page

Results

CriteriaRankScore*Raw Score
Theme Implementation#413.0953.095
Audio#502.4762.476
Special Object Implementation#612.5242.524
Overall#662.2302.230
Gameplay#701.8101.810
Fun Factor#731.7621.762
Graphics#811.7141.714

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How is your game related to the Theme and Special Object?
You cant stop drawing because if you do then your work gets wiped from existence

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Comments

Submitted

Always having to move the cursor really makes you focus on fun and loose gestures, I love it. Agree that prompts would be great to have, keep it up!

Submitted

Fairly straightforward, but commendable for a first game!

Submitted

I didn't get the meaning of first line on the canvas. This looks like deep idea bu i didn't get it. 

Submitted

Pretty simple, but nice for the first game!

Submitted

Simple idea, even if you don't have a goal, maybe you can add some goal, it feels good to paint something

Submitted

Good for a start!

Submitted(+1)

The juxtaposition between the description/title theme music and the gameplay music made me laugh really hard. I like the concept; I wish i had a prompt for what to draw!

Developer

Thoinks for the suggestion! I should really add that.

Submitted

I fully agree with Daviaр, but it's not bad to start with

The game is suitable for the topic, but for a special object it is debatable. There are no goals in the game, you just have to move and draw, why do you need it - no one knows.

Developer(+1)

it’s my first game on here so I wanted to make it easier on myself. The brush is the cursor.

It was obvious. Good luck in the following a Game Jams