Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

SnowshovelView game page

Dig up snow for your partner
Submitted by piber (@piber20) — 9 hours, 23 minutes before the deadline
Add to collection

Play game

Snowshovel's itch.io page

Results

CriteriaRankScore*Raw Score
Special Object Implementation#14.3334.333
Audio#53.6673.667
Graphics#103.9333.933
Overall#133.3893.389
Gameplay#182.9332.933
Fun Factor#392.5332.533
Theme Implementation#392.9332.933

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How is your game related to the Theme and Special Object?
Character uses a snow shovel as their primary gear
Character has to go to a snowed in cabin that has their partner and they share a moment

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

Very nice little game, chill and simple but very efficient. Sound and graphics are good too. Nice entry :) !

Submitted(+1)

Nice sound and too atmosperic! Would be good for some additional mechanics for make the game juicier :)

Submitted(+1)

Nice and simple (a bit too simple ?) but good proposal for the special object overall. Love the audio. And the small dialogue is a nice touch that made me care for those two. 

Goob job ! 

Submitted(+1)

Looks very cute, atmospheric music and interesting idea!

Submitted(+1)

I was stuck, then i found out that i could hold the space bar, it's a whole new game now ^^

Submitted(+1)

The game is generally simple, just need to click fast, that being said though, it is visually stunning.  The audio sets the perfect mood, the sound effects are incredible.  Overall this is an incredibly well made game, impressive for 2 days for sure!

Developer(+1)

Yeahh, I wanted to do so much more but as I went on I figured I should focus on the most most most important things so that it’s “a game” and then build my way up in content. An hour before I submitted it the cabin still had placeholder graphics and I didn’t put in hard mode or infinite levels yet.

Submitted(+2)

I was Almost trapped. Cool game 👍

Submitted(+1)

This was a lot of fun. Once I worked out that you didn't need to shovel up everything, it became a little easier!

I loved how you did the snow, that was very cool.

Developer

Hehe, maybe if I develop this game further I’ll make levels where you DO have to shovel up everything.

Submitted(+1)

I really like your game ! Very nice concept and very cool gameplay ! Well Done !!! 

Submitted(+1)

Wooow, I was really impressed with the snow shoveling mechanic, but then the snow storm actually made the snow pile up! Really cool game! 😀

Developer (1 edit)

Just so you guys know, the game is now playable on the itch.io page. It is a slightly modified version, but only so much so as to work around love.js, like retaining the gradient background despite limitations, compressing assets to speed up download time, and making the music+wind no longer stream. The last one hurts loading times quite a bit in the web version, but overall it should otherwise play identically to the downloaded version of the game.

Submitted (1 edit) (+1)

I really like it!

The theme and special object implementation are good. I had fun, but I am personally a fan of games that require more skill to master. Still good tho.

I am a huge fan of the audio, but the graphics are in my opinion the best thing about the game! I hope this feedback is useful.

Developer(+1)

If I had more time I would have mixed things up a bit, maybe leaning more puzzley. I had an idea for like, a key that would be floating and you have to wait for snow to pile to reach it. Maybe levels that have different goals, levels that have some kind of active threat. I’m surprised at myself for how much I already did though!

Submitted

Yes! You did amazing for a 2 day game jam.

Submitted(+1)

Very cute idea. I liked the tutorial, it was a very straight forward expirience.

Developer

Thank you! I wanted to do a lot more things to mix up gameplay but didn’t have time. I would’ve tried to aim for 10 unique levels.