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A jam submission

Ring RingView game page

A Puzzle Platformer about Shifting Reality!
Submitted by Shawn Huang Fernandes (@shuangfernandes), Joseph Crump — 1 hour, 33 minutes before the deadline
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Ring Ring's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#13.6673.667
Fun Factor#14.0004.000
Gameplay#13.9383.938
Theme Implementation#53.8133.813
Audio#53.5003.500
Graphics#93.6253.625
Special Feature Implementation#103.1253.125

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How is your game related to the Theme and Special Object?
Theme: Reality is Breaking
The player must break the rules of traditional platforming in order to reach their destination by toggling platforms & rotating entire levels!

Special Object: Telephone
The telephone booth is the objective to reach for each stage. The chime of the telephone can be heard throughout the game.

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Comments

Submitted

Platforming felt a bit weird and frustrating at first, mostly due to how the platforms are not clipped all the way, so you have to jump early, otherwise, you would just run off. After realizing that, the second playthrough felt alot better. Also why not bind jump to W key, showing WASD for movement but W and S doesn't do anything.
Interesting game, lots of potentials with the core mechanics, would like to see more levels and harder difficulties.

Submitted

This was a cute game. Would've loved to have seen more of the screen rotating sections, but I suspect you ran out of time. Probably would've also swapped the order for some of those early switch maps (the first one after the mechanic was introduced was much harder than the next few). But other than that, great game!

Submitted(+1)

Great job! Neat idea with fun execution. I like the aesthetic and overall vibe. The collision was a bit wonky and there could have been more (particularly with the twist), but overall very good.

Developer

Thanks so much! I appreciate your feedback!

Submitted(+1)

Simple but a great idea!
It feels very odd getting stuck on platforms when they appear and you are inside them, maybe it should have a default push direction when you end up inside an active platform.
Would love to see how the turning could be used in harder levels.

Developer

Thanks for playing! Yeah definitely need to solve the "getting stuck in platforms" problem. I also want to experiment more with rotation after I get a grasp on how to design rotating levels :)

Submitted(+1)

simple but nice graphics, original gameplay.... I liked it a lot.

Developer

Thanks so much!

Submitted(+1)

I really liked the graphics in this one. While simple, it was quite effective. Also the sound the bunny makes when it reaches the phonebooth made me laugh a lot, even if that was not on purpose. Controlling feels good and snappy, and overall i think this was a really great submission!

Developer

Thanks so much! I'm glad this game managed to get a laugh out of you :D

Submitted(+1)

Fun gameplay, levels at the end (rotating) are a bit challenging. Nice artstyle, and funny sounds :)

Developer

Thank you so much! I wish I had more time to tune the rotation levels, they definitely ramped the game's difficulty!

Submitted(+1)

I liked this a lot! It's a great use of the 1-bit style. The platforming was pretty entertaining! My only complaint is that there weren't more levels with the rotation effect at the end. The effects were very cool! Good job.

Developer

Thanks so much! I definitely got hung up on how to create more complex rotation levels, as my brain had trouble thinking about how to make them work!

Thanks for playing!

(+1)

this game is really cute but the two shifts at once was too complicated for me

Developer

Thanks! I'm so sorry to hear about the double shifts level. Rotating levels was a challenge to think about, having possibly more levels that just used rotation might have helped eased that transition. It was challenging for me to think about it as well!