I can do some basic modeling in Blender if you want for your game, think simple objects like buckets, a low-poly cat, doors, houses, etc.
I can also apply any textures you supply to a model, for example bacon strips (a wavy, paper-like mesh with a thickness with a bacon texture applied), or a brick wall. I can UV unwrap and make things look pretty good.
And I can do simple animations (bouncing stuff, linear movements, spinning objects - such as coins from the Mario universe)
I'm comfortable exporting in OBJ, GLTF, FBX, and a few other formats (Basically whatever exporters Blender offers)
Comment if you have any requests/questions! This is practice for me so it helps me too.
I can link to the finished file through Dropbox.
