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RushLife's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #76 | 2.457 | 3.250 |
Concept | #76 | 2.646 | 3.500 |
Enjoyment | #87 | 2.079 | 2.750 |
Overall | #91 | 2.315 | 3.063 |
Use of the Limitation | #107 | 2.079 | 2.750 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
lolo111
Software used
Godot Engine
Use of the limitation
I added cutscene in game
Cookies eaten
0
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Comments
when the night comes, the viewport gets too dark and it's hard to see the obstacles, even if you made it by purpose, you should be careful to not hurt the gameplay.
you had a good idea
I like that the character grows a beard to show that he’s aging and dying as time passes. I don’t really get the initial cutscene of the Earth moving away from the Sun though, but if the beard is supposed to show that the character is freezing to death, then it would make sense. Anyway, I didn’t beat the game because the level design is a sadistic one that requires the player to keep dying to trial and error, because there is no way of knowing what’s below a drop for the first time due to the camera not showing what’s below. Anyways, it’s a funny game, keep it up!
очень хорошая игра рекомендую
I thought I needed to make sure that there were no symbols anywhere at all, but here they are (
The idea itself is great, but there are no sounds, I myself did not have time to add them to my game (