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Cata-Catapult's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #4 | 4.150 | 4.150 |
Overall | #7 | 4.131 | 4.131 |
Concept | #8 | 4.225 | 4.225 |
Presentation | #15 | 4.075 | 4.075 |
Use of the Limitation | #26 | 4.075 | 4.075 |
Ranked from 40 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1
Software used
gamemaker: studio 2, audacity, photophop
Use of the limitation
all of the sprites/tiles are 8x8 pixels
Cookies eaten
I'm British i don't understand.
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Comments
I like cats, so i like this game too!
Walkthrough:
coolcoolcoolcoolcool
thanks
I really enjoyed it
Finished it! Damn, that was hard. I really like how you managed the limitation by going simplistic. The lack of music was noticeable. But overall a very fun game, well done!
This was great! Loved the aesthetic design and the sound effects too! xD Fun and super challenging!! Awesome work! :D
I liked the mechanics and thought it was fun, but I think the game punishes the player too much
I also love the sound effects.
I beat it! I did it! And I now I am going to bed.
I've died a lot but it's a very interesting game, very challenging and very fun!
Congratulations!
Beat it. This game was challenging but felt really fair the whole time. At first I thought that the circle around the cat was the indicator of how far you jump but I ended up* learning that was not the case. I've only rated 24 games so far so this might change but so far this is my fave of the jam. I don't think I even have any negative feedback. I guess if you made this into a full game I'd love to see more gimmicks like you did with the platforms that only appear after you collect all the dots. Maybe some moving platforms that move between the time stops? IDK
At first, I didn't realize that when I touched the circle, I could catapult again, but after I did, I realized that this was a very interesting game.
I felt a little sorry for the cat, but I was crazy about it and played until the end. The gimmick of the floor, which increases in the middle of the game, is also very good.
I really love the mechanics and style of this game, but I think the difficulty curve was a bit much for me. I personally had a hard time judging where my cat would go, so it was stressful to immediately be put in levels where more precise moves are needed. Plus the midair catapult mechanic isn't clear immediately, so I think more explicitly drawing attention to that would help a lot. I also recorded a video of my playthrough.
This was fun! Quite hard, but good balanced. This would be a killer mobile game. :D
Probably my favourite game jam game! Brilliant!
This was great. Absolutely loved the sounds and the aesthetic is on point.
Simple, elegant, challenging. What's not to love?
really fun game, I almost quit in almost every god damn level but made it to the end Idk how
I really enjoyed the game! It is not immediately clear that the cat can be grabbed in the air. But then when you figure it out, it becomes a pleasure to play. I really liked your game. The graphics are great! Great sounds! The sound in the game is just great! There may be a little lack of background music. I really liked your game project!
It took me a while but I managed to do all the stages !! Really great game and brilliant idea
really fun game and concept with great presentation