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The Ghost Note's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #90 | 2.087 | 2.800 |
Concept | #91 | 2.385 | 3.200 |
Overall | #104 | 2.050 | 2.750 |
Presentation | #109 | 1.789 | 2.400 |
Use of the Limitation | #111 | 1.938 | 2.600 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Boykov Nikita, Shelest Maxim
Software used
Unity Engine, Reaper, Photoshop
Cookies eaten
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Comments
this was fun! encountered a bug on the first(second?) level where I press down but my guy went right into the monster. after a few tries it worked and I finished the game. was so cute! The rhythm was a bit wonky, but I managed just fine. good job :)
Thanks for your feedback! I'll look into the bug you mentioned... I think it's somewhat connected to the rhythm problem as well
The music and the concept is really good. However, the interface isn't very beautiful. Also, I wasn't able to complete the level where you have to get hearts to beat the two monsters.
Thanks for leaving a comment. I'm already aware of the interface and the level issue, but, unfortunately, I still couldn't find the time to fix them. I'll update the game as soon as I can
Very reminiscent of Crypt of the Necrodancer, really like the art and concept but i felt like the inputs were a bit off so i could never consistently get into the flow state rhythm games like this need, so maybe some better and more clear windows for when you can move would make this really good, also I'm not sure if its bugged or that was the last stage but the one with the two hearts and two enemies i could not win and there isn't an end screen so I'm not sure.
Thanks for your feedback. Yes, we were pretty much inspired by the Crypt of the Necrodancer. I think that the rhythm problem is fixable and I'll look into it as soon as possible. And yes it was the last stage, I didn't really have the time to make a screen for that