Really great art and music and the concept is pretty neat too, well done !
Play game
Radiation Station's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #10 | 4.000 | 4.000 |
Overall | #17 | 3.841 | 3.841 |
Use of the Limitation | #20 | 4.091 | 4.091 |
Enjoyment | #25 | 3.545 | 3.545 |
Presentation | #31 | 3.727 | 3.727 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
okienoki, daebak
Software used
construct 3
Use of the limitation
WASD and spacebar can be played with one hand. Radiation gives you the powers necessary to complete the game.
Cookies eaten
None, but daebak had a nutella smoothie.
Comments
Very cool, pretty impressive to get all of these mechanics in within the allotted time. I did find it pretty difficult though.
Really cool game! Radiation jumping around the 3rd level mark felt good, I was always doutbting if I would reach the next pill before dying, and the invulnerability felt powerful enough to be desirable at times at the cost of losing health.
Great gameplay mechanic, it was fun to see my character move faster/jump higher as I was frantically looking for the way out :D
Only minor downside is finding yourself stuck somewhere and having to wait for a bit. Other than that fun game and aesthetically pleasing art!
I loved the concept here - having to balance your health with your powers was a really nice idea! It could've worked better in some places, since I got stuck waiting at one point to get the jump power, and I think it was a little too easy to just stay in the invulnerability mode at all times, but it was a really neat idea, good job! The gameplay itself was fairly simple too, although the movement did feel a little too fast and imprecise at times, so that could've been better. It was also kind of confusing to try and navigate through the level, though I found my way through eventually by just running around a lot. I also liked the NPC dialogue - that helped to add some personality to the game.
Art-style wise, it was very solid - everything looked nice and clear, and the game was visually consistent through, which is always a plus. The character editor was an interesting addition - shame that it was irrelevant after you got the radsuit, but it was a nice touch nonetheless! I enjoyed the music loop as well, but some sound effects would've really helped make the game that bit more engaging, since it felt a little empty without them.
All in all, it was an enjoyable little platformer game with a great idea behind it - great work on it!
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