The game feels very chill overall. You should be proud that you managed to submit this! It is quite short, or rather it doesn't feel like it has a real ending. My favorite part was the sweet music :)
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Spark's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1 | 4.500 | 4.500 |
Overall | #12 | 4.000 | 4.000 |
Enjoyment | #16 | 3.750 | 3.750 |
Use of the Limitation | #24 | 4.000 | 4.000 |
Concept | #25 | 3.750 | 3.750 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Axolodal
Software used
Godot 3.1, Aseprite, FL Studio
Use of the limitation
Only 5 colors
Cookies eaten
None
Comments
I really liked the aesthetic and feel of the game. Lots of love put into this! It was hard to click on the buttons with the camera tween, but it was still nice! Obviously, more levels, and more music! Great job!
Totally beautiful! Love the choice of colors. Also appreciate the tasteful use of dithering and the parallax cityscape background. The music was also very fitting.
My main complaint is that there just wasn't more of this delightful game.
Also, it is always a good idea to post the controls on the game page. You may think it is obvious, but do it anyway. It took me a minute or two to figure it out. :)
i was honestly jaw dropped looking at this game. my mind cant even begin to comprehend how you managed to make a game look so gorgeous with just 5 colors, its insane. the music segment was also heart warming and you made a really good use of particles. the oozes personality too! amazing!
super cute game, artwork was spot on and I got stuck at the dissolving line too - I agree that there could be some marker for the first time you encounter so after that the player knows to scope things out first - no matter, it only took a sneaky restart for me to get it. This game has amazing scope if you were to develop further - really cool, and I enjoyed it a lot!
I did enjoy the concept, and the mechanics that were implemented were interesting, however the lack of levels really made me wish for more... The game looks very good though, and that intro was really cool!
Really enjoyed this! Lovely art style. That intro got me immersed into the world very effectively (great example of when/how to use music for narrative). Overall I enjoyed the whole show don't tell aspect but it did mean I was slightly confused when I encountered the dotted power line and couldn't progress further because I'd come at it the wrong direction. I restarted thinking I'd encountered a bug, but wouldn't have been so hesitant if I'd had a hint or something (maybe a 'caution' sign or something to indicate you were encountering something new?) Anyway, had fun and thought it has lots of potential :)
This is cool, I really dig the art! I think I got stuck (no option to move anymore), but I liked it up to that point. The area / cutscene with the music was nice.
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