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A jam submission

5c TDView game page

Tower defence game made for Mini Jam 73
Submitted by Skinken — 7 minutes, 12 seconds before the deadline
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5c TD's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#1382.4043.400
Presentation#1521.8382.600
Overall#1551.9452.750
Enjoyment#1581.6972.400
Concept#1591.8382.600

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Albert

Software used
Unity

Use of the limitation
I created a custom palette system to update colors. I animated one of my colors but that still only counts as one color

Cookies eaten
None. But like 5 or 6 waffles

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Comments

Submitted

Nice job - shame it couldn't be finished! I especially was confused with the white boxes - at least some programmer art would have saved it. Regardless, I like the wizard. Good work!

Submitted

Cute art and nice color scheme.

It was nice to have a wizard to control, but it didn't look like I could actually do anything with him. Does he attack?

Also, I would have wanted to have some information about the different towers, including their cost. Without that, it's hard to choose what to build.

Finally, it's good to add a little bit of music and sound effects. It adds an extra dimension to a game, even if you don't spend too much time on it.

Developer(+1)

So the wizard was supposed to power up nearby towers, but I was getting bugs and ran out of time, so I had to simply scrap the mechanic entirely. Giving him attacks was something I thought about, but I had enough unimplemented features.

Tower costs and icons was the only big thing I just didn’t manage to do on time, sorry about that. It also bothers me

Music and sound effects is something I’ve never done before, so I was gonna look into it when I was done programming... which didn’t happen.

Thanks for playing it and commenting though, I really appreciate it. I’ll try to limit my scope a bit next time so I have time for music and sound effects!

Submitted

Man, got so hyped on a TD! When selecting a spot, there were 4 squares, so no clue about what each square is. Same with the upgrades. But just random chosing did result in different towers and defenses. I just had no idea what is happening besides that I was succesfully defeating the waves. I would've loved some sound on it! 

Developer

Thanks for playing it! I ran out of time at the end so didn't get to draw the tower icons.
I don't really know how to make music and sound effects yet. But I agree that it really helps sell a game, and it's something I'll look into learning soon :)