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ChromEfekt's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #125 | 2.795 | 3.125 |
Concept | #128 | 2.348 | 2.625 |
Overall | #145 | 2.068 | 2.313 |
Enjoyment | #162 | 1.677 | 1.875 |
Presentation | #166 | 1.453 | 1.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Playdoctor12 and Ingigo33
Software used
Godot
Use of the limitation
We made it the base of the game making the mechanic based on it as you change the background between 3 colors and the other 2 being white and black.
Cookies eaten
At least 1
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Comments
Good use of the limitation! The controls were a bit wonky like other people said, but cool experience overall :)
You have a good idea here with the mechanics. Like the puzzles and the way you can resolve them.
The problem i found is that the jump feel to fast and you then fall to slow. And there is no much challenge in the levels.
But if you decide to improve the implementation of this idea, for sure the game will be great.
Congrats for finishing the jam!
I thought that your font looked nice and really crisp! I had some trouble with the jump, since it felt fast for me and would sometimes float when falling down. Nice work with introducing the concepts of the puzzles gradually!
I totally agree with josefnpat. The jump was super fast and the level don't require much thought other just holding down the movement keys. That being said, I can see a lot of potential for this turn into an amazing puzzle game if developed further.
I think there might be some frame delta issues because my jumps were really fast. Although I was able to get through it by smashing a/d, I still think there is a lot of love put into this. Good job!