Nice concept! This one has great multiplayer potential! Really liked it.
Play game
Power Defense's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #14 | 3.808 | 3.808 |
Concept | #14 | 4.000 | 4.000 |
Overall | #22 | 3.817 | 3.817 |
Use of the Limitation | #31 | 3.923 | 3.923 |
Presentation | #35 | 3.538 | 3.538 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1 ilPrinny (Ilias L)
Software used
Unity, Aseprite
Use of the limitation
I have 5 colors. Black, White, a Light Grey, and a Dark Grey and red. I got alot of mileage with outlines
Cookies eaten
4 or something.
Comments
This is a great entry! I love the idea of the avoider game included with a tower defense! Now it just needs a shop <3
Nice job!
Great how you merge strategy and action in this game. Feel great the balance between the two, always on the move and also try to think the way i will maintain the tower charge and the enemies lure to them.
The controls feel very responsive and the sound design help maintain the engagement thought the game.
Congrats for coming up with this concept and finishing the Jam
Great concept! It's like a fusion of a zombie survival game and a tower defense. I like the story being told through the background art. The enemies are challenging but not frustrating. I think if you gave the player more tools, like some way to distract the enemies, you could push this concept further. Finally, where is the music?
I enjoyed the game! The levels were enjoyable. The fast enemies are a little too fast imo. It was also a little awkward trying to get close enough to the fast ones to aggro them, but not too close. I liked the enemy variety. I don't know if this was intended, but on the last level, if you take a battery to the opposite tower (like take the battery on the right to the tower on the left) then it activates both towers. It might be a glitch, but it made for some interesting gameplay. Would love to see the throwing mechanic expanded to throw in more directions. Well done!
Superb entry absolutely love the mix of genres for this! The grungy aesthetic and clear character designs are really effective and its just incredibly fun. The core is really solid so there is lots of potential here for expansion on the gameplay. Very well done!
Prinny dood!
Very fun to play. I like how the challenge scales from level to level, forcing you to learn new techniques.
It contains the heart of an old-school tower defense game, but it's much more entertaining, because you have to run around actively keeping the towers powered.
One little thematic reservation: I'm not sure how the towers are being powered over and over by the same battery. :)
I really like the concept, it feels like a fresh new take on tower defense, where you are trying to protect yourself instead of something else ! A small touch that I liked, was the fact that towers attack the enemy that is the closest to you, which gives a nice layer of strategy to the player's movement.
I think making the enemies a bit more interactable would have made the game even better, for instance, when you are surrounded, there is not much you can do. I would have liked if, for example, you could throw a battery at an enemy to push it away, to give you a small opening to escape.
Cool game !
Yo’, very entertaining game, the theme was well implemented and the art style fits the gameplay nicely.
There was one bug I couldn’t manage to replicate, that made me spent like 5 min tossing the power to the enemies; I think I perfectly synced a bullet hitting an enemy, and tossing the power which made it look like I could also toss the power at the enemies to deal dmg, but either I kept missing, or it isn’t like, the “bug” was that after tossing at the enemy, I think I picked it up or I’m not sure what happened but I was holding the power but the power was offset by a lot from the character’s arms, which made it look like it was floating.
I thought everything about this game was really cool, it has really cool art, the concept is neat and it's challenging, i didn't finish the demo so i'm going to assume this isn't in the game but maybe consider adding projectile enemies to add more of a challenge if you're considering updating this game. so far the best game ive seen in the jam.
Cute and addicting time killer)
Add even more enemies and tower abilities.
Leave a comment
Log in with itch.io to leave a comment.