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A jam submission

MonochromaticView game page

Hey there! this game is made for "colors gamejam"
Submitted by Frod007 — 4 hours, 4 minutes before the deadline
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Monochromatic's itch.io page

Results

CriteriaRankScore*Raw Score
Concept#323.7034.000
Use of the Limitation#383.5493.833
Overall#952.7773.000
Enjoyment#1032.3152.500
Presentation#1371.5431.667

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
1

Software used
Godot engine 3.1

Cookies eaten
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Comments

Submitted(+1)

This is a cool idea. Good job! 

Submitted(+1)

Really good, and congrats on your first jam!

I liked the unique mechanic!

Submitted(+1)

First off, congrats on your first jam, solid entry!

Really good use of the switching mechanic! Three layers is awesome!

Though, I do believe that your walking animation is 3 frames O_O 

Maybe not what your going for, but have you thought of incorporating non- interactable "ghost objects" from the other layers? Again, maybe not what your going for, but an idea to toss out regardless. 

Developer

Thank you all for the feedback! It really helps as is my first jam ever. I'm thinking of polishing the game into a "Full release", and all your comments are welcome for me to make my best!

Submitted(+1)

It was really fun but I felt you were using your good mechanic less and less over time. I liked the interpretation of the theme though, keep up the good work.

Submitted (1 edit) (+1)

Simple but fun, with an interesting concept.

Submitted(+1)

Really fun game! The concept of the three layers was a good twist and I thought the moments you took advantage of this concept were moments where the game shined brightest. I especially loved the part where you have to blindly navigate over white tiles with spikes, but the blue background mirrors the tiles above you. My only complaint is that sometimes I would die to things that I didn't realize existed on the other layers, and that could be frustrating. Overall though I had a lot of fun with this one.