Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Package ThiefView game page

MiniJam #60 - "Crime" - "Pausing must be a core mechanic"
Submitted by Nodli (@niidloo) — 8 hours, 50 minutes before the deadline
Add to collection

Play game

Package Thief's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#283.2123.800
Enjoyment#432.3662.800
Overall#432.5783.050
Concept#452.7043.200
Presentation#552.0282.400

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Nodli

Software used
SDL2 & C++

Cookies eaten
0

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Got OpenGL errors when I tried to play. Something about a fragment shader failing to compile.

Submitted

Its a simple but fun game. Nice job

Submitted

Very solid mechanics! Using a pause mechanic as the fighting mechanic was brilliant. With some sound effects, music, and a little more visual detail I could see myself playing this for a while! Especially if there was a score system.

Submitted

genuinely surprised at how fun this was!

Developer

Thanks !

Submitted(+1)

I'm unsure of what to do? I don't really understand what is going on, some sort of instructions would be appreciated.

Developer (1 edit) (+1)

I just updated the game page. I hope you will be able to understand what I tried to make.