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Arcadia: Rise of Cataclysm's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #8 | 2.921 | 3.200 |
Use of the Limitation | #8 | 2.739 | 3.000 |
Overall | #11 | 2.556 | 2.800 |
Concept | #12 | 2.556 | 2.800 |
Enjoyment | #14 | 2.008 | 2.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
3
Software used
Unity, Adobe Illustrator (Art)
Cookies eaten
Cookie monster ate them all.
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Comments
The game is really fun and well polished, the graphics look good, it sound great and the gameplay feels nice aswell. That is untill you unlock your first 400 tower, one thing stays, the game still looks great, but as soon as you place multiple 400 towers it's just waaay too loud xD and the gamplay gets kind of boring, because everything dies rather quickly. Which may also be because your shots don't disappear after a wave so you can kill up to half of the next wave before even starting it(also you sometimes miss an enemy if he's really close to the tower, because the towers dont shoot in a striaght line but rather "aim" at the enemies). But if you manage to get the difficulty curve more ballanced, turn the volume of the shots down and maybe introduce some new enemies it could be a really fun game.
Thanks for taking time to play it! Your feedback means alot! We had the concept fully packed with the variety of enemies and level difficulty balanced but found that 3-4 days (we submitted late) wasn’t enough too stuff it all in, and ofcourse the team needed breaks too. No worries for we are still currently pushing through with the full game experience, and hope that you try our game when we update :D
It's all fun until you become OP and they die as soon as you click next wave
thanks for the feedback! the game is a work in progress :D