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A jam submission

Chroma Donuts (Windows Only)View game page

Made in 3 days for MiniJam 56.
Submitted by Bob5768 — 2 hours, 35 minutes before the deadline
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Chroma Donuts (Windows Only)'s itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#1111.2652.000
Concept#1121.4232.250
Use of the Limitation#1151.4232.250
Presentation#1150.9491.500
Overall#1151.2652.000

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Bob5768

Software used
Unity

Cookies eaten
0

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Comments

Submitted

It was pretty fun being able to speed through stages, placing precise/exact shots to destroy enemies, nice work! 

Submitted

Nice concept man. However, using the "wasd" simultaneously with "arrow keys" is a bit hard. Maybe you should make just once button for shooting, (in the direction of the last move).

Developer

yeah, i stole this control scheme from Binding of Isaac cause i hadn't figured out mouse aiming at the time (and really didn't want to risk it taking forever and screwing me over) but it probably isn't the best idea, i'm working on a big patch rn (not meant for the context of the game jam, but to continue working on the game, since my friends apparently enjoy it) that replaces wasd with more classic mouse aiming

Submitted

The art looks nice but some unity setting need to be tweaked to make pixel games look proper. Check out this guide, it's what I used and it works great https://blogs.unity3d.com/2019/03/13/2d-pixel-perfect-how-to-set-up-your-unity-p...