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A jam submission

To Summon A CatView game page

Getting a cat to come to you is a challenge in itself.
Submitted by aurum
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To Summon A Cat's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#422.6523.750
Art#741.9452.750
Presentation#791.9452.750
Overall#851.7322.450
Use of the Limitation#870.8841.250
Gameplay#871.2371.750

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Tyler Shields - SFX & Music | Sara - Writing, Graphics, Editing

Software used
TyranoBuilder, Photoshop CC

Cookies eaten
Do cat cookies counts?

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Comments

Submitted

I don't want to be mean, but it's awful. 

The story didn't make sense to me. I got a controller that could cheat death itself. Cool, I guess. Then out of nowhere there was a note? Say what? Okay then it tells you to ... let your hair down? Um... I don't see a connection, but okay. Then the game tells you to ... shake a can? Then there was nothing on the screen. I don't mean to degrade your skills or anything, but I was genuinely confused while playing your game.

That doesn't mean that there is nothing good about your game. The UI was clean and well-polished. You also established suspense at the beginning of the game, but unfortunately all that went out the window as the game went on. 

I think you were going for a horror visual novel game. I am not much of a writer myself, but I here are some writing tips you could bring home:

- Plan a full, cohesive story, before you do anything. You have to lay out all the events before you, so you know exactly how the story should flow.

- Try using some imagery, or other literary devices. These things really make your writing much more vibrant.

- Build suspense throughout the game. There are many ways you could pull this off. One way I know is that you could try and put the main character in a bad situation, and then it just gets worse and worse.

As for the images, you could've made the images a little darker on photoshop to bring out that creepy vibe.

Don't be disheartened, be proud that you made something in just three days! 

P.S: The music really brought out that suspense.

P.S.S: You were supposed to only use WASD and arrow keys only. But whatevs.

Submitted

Well, first of, the limitation was WASD or arrow keys only, and this game uses the mouse pretty much for everything.
Second, my game bugged out right after the candy part...