the plane is a bit uncontrollable. also a reminder to keep pixel size consistant, I know that the shriking toiletpaper would be hard but everything else should be pretty much the same, It adds a lot to a game's presentation
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Lifeline's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Art | #40 | 3.286 | 3.286 |
Audio | #44 | 2.714 | 2.714 |
Overall | #52 | 2.829 | 2.829 |
Use of the Limitation | #58 | 3.000 | 3.000 |
Gameplay | #59 | 2.571 | 2.571 |
Presentation | #66 | 2.571 | 2.571 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Jonu - development, code
Ferodas - art, design
Jakoo - practical design
Software used
Unity. Krita, Audacity
Cookies eaten
None. sadly
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