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Tropical Vacations's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #65 | 2.857 | 2.857 |
Art | #71 | 2.571 | 2.571 |
Presentation | #80 | 2.286 | 2.286 |
Overall | #82 | 2.200 | 2.200 |
Gameplay | #83 | 2.000 | 2.000 |
Audio | #111 | 1.286 | 1.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Myself
Software used
Godot
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Comments
Love the concept of a platformer where you have to do the stage forwards and backwards. My main feedback would be to fine tune the movement to be slower. The speed makes it hard to be precise with where I want to go.
So fast. If you could slow down both player and enemies, I would say it would be better. Aside from that, I really loved the graphics.
Thanks, I'm currently honing the platforming mechanics. I'm leaving it this way for this jam, but in another I'll use better distributions between the tiles and the player's movement.
Here's my feedback:
Thanks for you feedback, I'm currently learning the use of Asprite, so I can make my own assets. I'm also looking for a way to make some sfx's and music.
Shout out for using Godot. Everything felt a little quick for a platformer, but this is a good prototype to work with to further develop your game making skills. I liked the enemies style and movement.
Thanks, I'm currently honing the mechanics of the game, I'll submit it again to another jam once I get it right.
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