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Star-Friends's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #3 | 3.875 | 3.875 |
Presentation | #7 | 3.625 | 3.625 |
Overall | #7 | 3.675 | 3.675 |
Art | #7 | 4.000 | 4.000 |
Gameplay | #9 | 3.625 | 3.625 |
Use of the Limitation | #19 | 3.250 | 3.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Vainer
Software used
Unreal Engine 4, FL Studio 12, Aseprite
Cookies eaten
None. I need to buy food!
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Comments
The idea itself is really cool ! But I had issues with controls (especially the mouse jump, I guess the mouse cursor visible would have helped. Also, the text is not really readable, but I like the scenary ! Could be really cool with more time, I guess :)
Thank you! Might continue the project 🙂
I love these kind of puzzle platformers where different characters have different abilities, and your characters are super cute! I did run into a few issues though.
With the red character, I found it really difficult to know which way I was charging up. It'd really help if there was some kind of direction indicator to let me know my input is correct. The instruction on how to launch was a bit vague so I had to guess (you drag the mouse in the opposite direction, right? but I can't see the mouse). Also there didn't seem to be any explanation on how to use blue abilities, but I tried everything until it did something.
Some of the time that I pressed buttons it didn't do anything and I had to restart the level. I played through the game twice and both times got stuck on this level after pressing both the buttons, which was a shame because I really wanted to play more! Was I doing something wrong?
I love the design of this, it just needs those few bugs ironing out.
(-Joe)
Thank you for your comment!
I actually tried to draw an arrow toward the direction the red star is going when launching, but couldn't get it to work sadly. So I scrapped it.
There's four level in the game, so I think you reached the last one.
I noticed the problem with buttons too late after uploading the game, but yeah it's weird. I actually set them up weirdly. Anyway, jumping again on the button fixes the problem.
Thank you for you feedback :)
Ah, the image didn't upload the first time for some reason - edited it
Yeah, it's the last level. I think jumping again on the red button would trigger the event correctly. There's nothing to see after, really!