I really enjoyed this entry. Everything felt polished and put in the game with purpose. The only suggestion I have is to have the red indicators be lethal on contact. With the current implementation I was able to quickly rush through them and complete levels without any penalty.
As a side note, whenever I launch the game it loads up my SteamVR for some reason. I'm not sure if this is intentional or if you were planning on introducing some VR support for the game in the future but figured I would mention it in case it was something set by accident.
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