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9 Lives's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #1 | 3.643 | 3.643 |
Art | #2 | 4.286 | 4.286 |
Audio | #2 | 3.571 | 3.571 |
Presentation | #3 | 3.571 | 3.571 |
Gameplay | #3 | 3.143 | 3.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
No, just me.
Software used
Game Maker Studio 2, Aesprite, Pixatool
Cookies eaten
None, a lot of pretzels tho
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Comments
After playing it three times I was about to give up on getting to the end until I saw the edge of your final image. I then proceeded to play for another 30 minutes just so I could see what it said. Well worth the time and effort :p.
In terms of improvement, my personal preference would have been to add a checkpoint in the second level after you made it to the platform after the first water jumping puzzle. Other than that I felt the game was well done for what you had. The game shows that you put a lot of effort into level design, and you did an awesome job building the parallax effect with Pixatool.
I'm looking forward to what you create in the next jam.
Thanks for the feedback! I totally agree with you about adding a checkpoint. It was my intention to do so (there’s one in the first area), but I simply ran out of time. It’s sort of a soft lock too because that second piece of catnip doesn’t respawn, making it impossible to get to the “end” unless done perfectly the first time. I plan on fixing that, as well as finishing out the second level and adding the third area I had planned on having.
10/10 100/100 best game BEST GAME.
This game is good, I like it so much. And I got some mistake when I go left in start point, even in first map or second map. Maybe you could check it later.
Thanks! Yeah I totally left out the barriers when going left. I’ll be fixing that today.
This is a really good game! I can really tell you put a lot of thought into how you're laying the levels out, also i really liked the artstyle
Thanks! Probably put in too much time on the art assets though, I didn’t even finish all the levels I wanted before the jam ended :( I’ll be continuing work on the game though. I’ve grown somewhat attached to it :)