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Wizard Snake's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #24 | 2.087 | 2.800 |
Audio | #28 | 1.193 | 1.600 |
Presentation | #29 | 1.789 | 2.400 |
Overall | #30 | 1.677 | 2.250 |
Art | #31 | 1.640 | 2.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Mahrae/Bundy (SFX)
Software used
Unity
Cookies eaten
42
How was your experience with Mini Jam?
It was good, interesting restrictions. Keep doing good work :)
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Comments
Quite unique shake interpretation. Like that idea
Fun reworking of an old concept ! I liked it ! Art was interesting, maybe a bit of a lack of sound but...that's okay ! Good job to you !
Very cool "twisssst" on the game, the sound design and the UI could use some polish though
I love the idea since you wrote about it on discord. It's great :)
Can you please describe what the potions do? I cannot figure it out for most of potions.
Also some sound by eating would be nice.
And I am unable to see the screenshots on your page and I think there should be some...?
I like your game. Keep the good work :)
Thank you :)
Fixed the screenshots, thanks for the heads up.
Didn't want to spoil the potions lol, but here you go:
Rage -> for a short time, you can walk through walls and destroy them
Shrink -> Shrinks your body by 3 pieces
Blink -> Move to the indicated spot, you can use this to bypass walls or even wrap around the screen
Ghost -> Go into Ghost form, allowing you to pass through one obstacle and then it breaks, so you can pass through walls or even wrap around the screen
Thank you :)
One thing is to do not spoil the potions. But I think here is better to let the user know what it does. For example, the Rage does nothing if you do not hit the wall and I don't want to hit the wall, so I have no clue. The ghost is just the same.