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PILE UP!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #3 | 3.833 | 3.833 |
Overall | #6 | 3.458 | 3.458 |
Audio | #8 | 3.333 | 3.333 |
Art | #9 | 3.333 | 3.333 |
Gameplay | #11 | 3.333 | 3.333 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Members
Just me
Software used
Unity
Cookies eaten
A lot (I didn't count) :D
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Comments
Reminds me of an arcade game I've played. Nonetheless, great game! :D
Are they too bright or you don't like how they work together?
Stellar presentation - already looks like a final mobile game. Excellent work!
Simple concept and art style makes quite an addicting game! Could make a good mobile game imo
Honestly, I really enjoyed playing this game. The atmosphere is great, then sound design works really well, and I found myself playing this for longer than I expected. I could definitely see this as a viable mobile game.
I get my best score in this game by simply doing nothing, but I'm sure that's on me instead of on the game. Nice concept, and I really like the clean aesthetic.
I like the game concept. I think choosing two keys a little closer would have been better (like F and H for example). The music is a little too repetitive. The visuals are simple but neat, it's nice to look at. It's a simple but well made game. Good job ^_^
Thank you for feedback! I chose F and J because you can easly find them on keyboard without looking (most of keyboards have those little bumps on those keys). And I find it easier and more precise to use both hands to controll movement in this case. But yea the more I play the more I hate the music I made. It's super repetitive but better something like that than nothing. Well the 'sound design ' is defenitely the thing I have to improve :D