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Fractured Time's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Art | #26 | 2.994 | 3.667 |
Sounds | #40 | 2.041 | 2.500 |
Story | #41 | 1.225 | 1.500 |
Overall | #43 | 1.939 | 2.375 |
Gameplay | #54 | 1.497 | 1.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
This is a solo project.
Software used
PhotoShop & Unity
Cookies eaten
Stress!!!!!!!!!!
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Comments
The art is great, but that platforming needs some woooork. Not bad for your second game ever though!
Try these fixes:
For your character, check out this character controller to fix your velocity issues:
https://github.com/Brackeys/2D-Character-Controller
And to fix the wall sticking, add a slippery physics material to your characters RigidBody2D:
https://docs.unity3d.com/Manual/class-PhysicMaterial.html
I'm constantly getting stuck on walls. There is a lot that could be improved. Other then that, very nice art, and the general idea is solid. The execution just needs more polishing. Good work for 3 days!
Thanks for playing it and honest feedback.
This is only the second thing I've ever made. I made it for a combination of two game jams and that's what I had by Sunday for the first one. The other is still ongoing and I'm hoping to improve a lot of things by Thursday.
I clicked the button at the characters feet at the opening of the game and it exited O.O
Cool sound though!
Sorry, that's a bug I'm going to work out. If you press esc the button will toggle off.
Thanks for playing and leaving a comment! 😀