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Cave Combat's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #11 | 4.091 | 4.091 |
| Overall | #14 | 3.636 | 3.636 |
| Use of the Limitation | #19 | 3.364 | 3.364 |
| Enjoyment | #19 | 3.545 | 3.545 |
| Concept | #22 | 3.545 | 3.545 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
GammaFoxTBG (Programming), Alejandro PHz (Music), Indee1 (Art & Animation), StradlinAudio (SFX)
Software used
Unity, Aseprite
Use of the limitation
You have a limited amount of resources to try and build an efficient team to clobber dinos
Cookies eaten
8 (I was stressed)
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Comments
Loved the art style for your game, very polished with animation and cool sfx! I also did a auto battler team builder esque game and you guys have some good balancing
I did notice that if you buy a caveman with a full party, you cannot click anymore and can't put him back
if you take a unit into your hand and there are no slots, you cannot discard the unit from your hand and the game is over
really good! so cohesive!
I love the pixel art! everything is in harmony 🦖 even the UI!! really nice! Unga bunga!!!
Really cool graphics and sound ! The game could be really cool with some balancing, good job guys !
I really enjoyed playing this and the art, music and sfx were really good. Seriously great job on this. My only comment would be after the first couple rounds it doesn't feel like you risk anything cause you have more money than you could use but I think it could be cool if you keep working on it and add some upgrades and maybe a boss fight or something. (Idk if this is related but at the top it kept saying Start round 1 no matter where I was in it so idk if thats a visual bug or its only staying on the first stage). Anyways great job on the game :)
Glad you enjoyed! The art and audio team worked really hard on it.
Yeah I ran out of time to try and actually do balancing, so unfortunately it suffered as a result. But I’ll be making some tweaks later today to hopefully make the gameplay better!
As for the ‘Round 1’ thing, also another thing I just ran out of time to hook that up properly haha. It was very down to the wire.
Thank you for the feedback!
Idea and design looks pretty cool, but after three-four fights you just start to be out of place for new units and dino attacs can't do anything to your defenders. If you add increasing difficulty later, this has good potential ^^
Thanks, we've done some re balancing and added some more enemy dinos. Also a boss fight is coming soon!
Lovely!
the pixelart is great, and you got a good chuckle out of the scream
Very solid artstyle and idea, but i stuck in round 1 somehow, i always win and have a lot of money and full army, but still round 1. Anyway if we dont talk about bugs, its very good touch!
Thanks for playing! Yeah we had some small stuff to fix, but that's actually been patched now. We'll also have a boss fight ready by Friday in case you wanna give it another go :)
Bruggs for the win! Their arrow swarm is so deadly =)
Love your pixel art a lot! And the music fits nicely too, maybe a bit repetitive in the long run?
Sometimes placing a fighter doesn't work and it gets stuck with an offset. You might want to look into this.
Can definitely see this as a fun small game with some more work and polish. Had fun with it!
And, please, say hi to your QA team ;-)
Thank you! We've fixed some of the issues and will add some extra details tomorrow. We're glad you enjoyed it :)