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Cost of Vigilance's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #5 | 3.800 | 3.800 |
Concept | #11 | 3.400 | 3.400 |
Overall | #12 | 3.100 | 3.100 |
Use of the Limitation | #18 | 2.800 | 2.800 |
Enjoyment | #28 | 2.400 | 2.400 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Alex Mah
Software used
Unity, Paint
Use of the limitation
It is kinda part of the gameplay, time remaining within a day and max decisions. Do you use more time to prepare and raise your alert level?
Cookies eaten
Preworkout counts? :D
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Comments
slightly boring/ confusing, but interesting and good looking
Thanks for trying it out.
i feel like the idea was good but the gameplay couldve been fleshed out further. getting caught felt random and unfair. btw <COLOR=MAGENTA> is my favorite color.
Yeah I agree, I spent a good amount of time on the visuals
I loved the visuals! But I couldn't understand the gameplay, actually. I wasn't able to see the limitation here.
Thanks for the play! Limitation is not very obvious but fair point, it is just the time remaining and max decisions you could take.
For the gameplay, the original scope is actually way bigger, so it was cut to a sort of simulation type game. Basically you are a vigilante trying to stop crime, and you can choose to spend time to prep decisions that would interact with the game world. TLDR: kinda like batman arkham without combat and pure sims.
Ohhh, got it! I'm trying again and it makes much more sense!
Thanks!
I like the visuals and gameplay, but I don't really see the limitation much here.
Thanks for trying it out! Fair point, the "limitation" here is a very soft one, time remaining and max decisions.
I made a decision to remove decisions costing a point (you would have X amount of cost to spend in a day), ultimately using the time you have as a limitation.
Cool game concept! Visuals were beutiful! But the game needs a bit of polishing and bug fixing though
Thanks for trying it out! If you don't mind, do mention the bugs you encountered during gameplay!