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A jam submission

Cost of VigilanceView game page

Vigilante simulation game
Submitted by Spaghetti (Alex Mah) — 1 day, 13 hours before the deadline
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Cost of Vigilance's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#53.8003.800
Concept#113.4003.400
Overall#123.1003.100
Use of the Limitation#182.8002.800
Enjoyment#282.4002.400

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Alex Mah

Software used
Unity, Paint

Use of the limitation
It is kinda part of the gameplay, time remaining within a day and max decisions. Do you use more time to prepare and raise your alert level?

Cookies eaten
Preworkout counts? :D

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Comments

Submitted

slightly boring/ confusing, but interesting and good looking

Developer

Thanks for trying it out. 

Submitted

i feel like the idea was good but the gameplay couldve been fleshed out further. getting caught felt random and unfair. btw <COLOR=MAGENTA> is my favorite color.

Developer

Yeah I agree, I spent a good amount of time on the visuals

Submitted

I loved the visuals! But I couldn't understand the gameplay, actually. I wasn't able to see the limitation here.

Developer(+1)

Thanks for the play! Limitation is not very obvious but fair point, it is just the time remaining and max decisions you could take.

For the gameplay, the original scope is actually way bigger, so it was cut to a sort of simulation type game. Basically you are a vigilante trying to stop crime, and you can choose to spend time to prep decisions that would interact with the game world. TLDR: kinda like batman arkham without combat and pure sims.

Submitted

Ohhh, got it! I'm trying again and it makes much more sense!

Thanks!

Submitted

I like the visuals and gameplay, but I don't really see the limitation much here.

Developer

Thanks for trying it out! Fair point, the "limitation"  here is a very soft one, time remaining and max decisions.

I made a decision to remove decisions costing a point (you would have X amount of cost to spend in a day), ultimately using the time you have as a limitation.

Submitted

Cool game concept! Visuals were beutiful! But the game needs a bit of polishing and bug fixing though

Developer

Thanks for trying it out! If you don't mind, do mention the bugs you encountered during gameplay!