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The Pirate's Code's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #12 | 3.769 | 3.769 |
Concept | #12 | 3.692 | 3.692 |
Overall | #13 | 3.481 | 3.481 |
Presentation | #18 | 3.462 | 3.462 |
Enjoyment | #22 | 3.000 | 3.000 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
5
Software used
Gamemaker Studio 2, Procreate, Aseprite, Audacity
Use of the limitation
The main control is to use a vacuum/blower that are both controlled by the same button.
Cookies eaten
None but plenty of other snacks
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Comments
I really like the concept! I think it’s kind of hard to get rid of the sharks (kind of reliant on luck to find the bad codes) otherwise, all of the features really come together well!
A fun and unique idea! The little map was a cool detail :)
Nice game! Fun story, great graphics, easy to control the boat.
Enjoyable, quick game with lots of good artwork and sounds. Has a very slight learning curve, but easy to grasp. My one suggestion would be similar to what another commenter wrote: the good code would be much more beneficial by recharging power.
I really liked this game. Cool intro, pleasant music, and rather unique gameplay—man, I really enjoyed playing it!
Really great concept, story and presentation but the gameplay has a few issues. It feels like sucking up good code should restore battery but it didn't seem to do anything so I just kept running out. Firing bad code at the sharks is a great idea but it only really works if there is bad code near you when you get attacked since you can't store it (or don't want to because blowing is faster and more energy efficient than sucking). It would also benefit from a way to skip the cutscene, it's great the first time around but pretty annoying to click through for another go.
Great work all of you on making this!
Love the idea and the music and sound effects (Especially when collecting the good code).