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Digital Runner in Cyber Space's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #13 | 3.625 | 3.625 |
Use of the Limitation | #13 | 3.750 | 3.750 |
Overall | #14 | 3.469 | 3.469 |
Enjoyment | #16 | 3.188 | 3.188 |
Concept | #24 | 3.313 | 3.313 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
just me :)
Software used
GDevelop, Aesprite
Use of the limitation
only one button: space. this button has two functions: tap to jump, hold to glide
Cookies eaten
1 ( the last homemade cookie :') )
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Comments
Nice art! it reminds me of that dyno game you get when you dont have internet on chrome, but more cyberpunk and more features
Nice use of the limitation, the artwork is pretty good.
The world / art is pretty good! Would of loved to have the pillars be textured as well but understandable with the time-restrictions. Play wise -> every time you get hit with a pillar you get pushed back and there is no way to return to normal position again, so maybe having the player be able to move the character back and fourth while they jump would be able to help with that?
Same here. I enjoyed the game but must agree with the point on getting stuck on top of the pillar.
I like the visuals, they look great! The gameplay is interesting too, kept me engaged for 10 minutes. It just lacks a quick restart option.
Cute game and loved the 1s 0s coming out while jumping!
Art wise this is great especially the player itself. Sometimes got stuck on the top of pillars so maybe a way to slide off would be good then having to jump again.
Hey your art is incredible! I love the perspective and style of the game, the 'player' on the other side of the screen is super creative! The gameplay part is a bit rough around the edges but the vibes are immaculate :)