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Paint Roller's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #4 | 3.867 | 3.867 |
Overall | #6 | 3.667 | 3.667 |
Presentation | #7 | 3.867 | 3.867 |
Concept | #9 | 3.667 | 3.667 |
Use of the Limitation | #22 | 3.267 | 3.267 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Dakotah
Software used
Godot, Aseprite and LabChirp
Use of the limitation
Take the limitation as the player's movement, you can only move with the arrow keys on the keyboard and if you make a wrong step you lose
Cookies eaten
24
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Comments
Great job! Game was very simple and fun. I liked the added paint aesthetic on to this simple game. The theme really helped sell the game and the paint was a very clear indicator for progress done in each level. The game was very polished too, definitely one of if not the most polished game I've seen in this jam so great job on that!
Thank you for the comment! <3
I passed lvl 16 and I had -4 moves)
How did you get negative moves!? XD
Instructions: When there is one move left, press two arrows at the same time. For example: up and right arrow
Thanks for the comment, fix the bug later
Fun game, I like the minimalistic style. Originally I was thinking of making something like this in PuzzleScript for the jam, but then I changed the concept.
I loved how the levels were short and snappy (especially at the beginning), Made me want to keep playing as it was rewarding when you completed it and the further you progressed the more planning had to go into every move.
Almost gave up on Level 16, but I made it! Then I gave up on Level 24 because I lost patience with those spikes.
Fun game.
This game was a fun! I managed to beat all the levels, and I liked the amount of planning that they required.
You can easily lose a lot of progress in the later from a misinput or poor planning, so maybe an undo button would make the experience smoother.
love puzzle games like this; just a little suggestion though: making the spike retract per move instead would probably make the game feel more snappy and add another layer of complexity
A very interesting game, if there was a lot of time, I would have passed all the levels
Very relaxing and enjoyable game for me)
I love games like this, scratches my brain, I totally could not get past #16 though, I'm going to try again... I swear there's something I'm missing
Thank you very much for the comment, I hope you can complete it <3
same here, hopefully i figure it out
:3