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A jam submission

Paint RollerView game page

Puzzle game where you must paint the level with the minimum possible movements.
Submitted by Dakotah (@LordDakotah) — 2 hours, 13 minutes before the deadline
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Paint Roller's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#43.8673.867
Overall#63.6673.667
Presentation#73.8673.867
Concept#93.6673.667
Use of the Limitation#223.2673.267

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Dakotah

Software used
Godot, Aseprite and LabChirp

Use of the limitation
Take the limitation as the player's movement, you can only move with the arrow keys on the keyboard and if you make a wrong step you lose

Cookies eaten
24

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Comments

Submitted(+1)

Great job! Game was very simple and fun. I liked the added paint aesthetic on to this simple game. The theme really helped sell the game and the paint was a very clear indicator for progress done in each level. The game was very polished too, definitely one of if not the most polished game I've seen in this jam so great job on that!

Developer

Thank you for the comment! <3

Submitted

I passed lvl 16 and I had -4 moves)

Developer (1 edit)

How did you get negative moves!? XD

Submitted

Instructions: When there is one move left, press two arrows at the same time. For example: up and right arrow

Developer

Thanks for the comment, fix the bug later

Submitted(+1)

Fun game, I like the minimalistic style. Originally I was thinking of making something like this in PuzzleScript for the jam, but then I changed the concept.

Submitted(+1)

I loved how the levels were short and snappy (especially at the beginning), Made me want to keep playing as it was rewarding when you completed it and the further you progressed the more planning had to go into every move.

Submitted(+1)

Almost gave up on Level 16, but I made it! Then I gave up on Level 24 because I lost patience with those spikes.

Fun game.

Submitted(+1)

This game was a fun! I managed to beat all the levels, and I liked the amount of planning that they required.

You can easily lose a lot of progress in the later from a misinput or poor planning, so maybe an undo button would make the experience smoother.

Submitted(+1)

love puzzle games like this; just a little suggestion though: making the spike retract per move instead would probably make the game feel more snappy and add another layer of complexity

Submitted(+1)

A very interesting game, if there was a lot of time, I would have passed all the levels

Submitted(+1)

Very relaxing and enjoyable game for me)

Submitted(+1)

I love games like this, scratches my brain, I totally could not get past #16 though, I'm going to try again... I swear there's something I'm missing

Developer

Thank you very much for the comment, I hope you can complete it <3

Submitted

same here, hopefully i figure it out

Developer

:3