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Pjong's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #35 | 2.160 | 2.333 |
Concept | #37 | 2.623 | 2.833 |
Overall | #42 | 2.006 | 2.167 |
Use of the Limitation | #43 | 1.543 | 1.667 |
Presentation | #44 | 1.697 | 1.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1
Software used
Pygame and GIMP
Use of the limitation
Budget items are time in the quick time events and health is limited unless you can score and pass the quick time events
Cookies eaten
Not my sweets but I did have a burger and chicken sandwich both with fries and soda :P
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Comments
It's an interesting video game. You should adjust the player movement. Good job, congratulations!
I will appreciate your comment and punctuation according to your experience with my work. Greetings, and thanks for your support!
Thanks for playing! I agree I'm not sure why the movement is choppy in the browser when I run it as a non-web game locally it was smooth I'll see about trying to make adjustments in my boilerplate code to account for this
A fun little spin on pong! As the other commenter mentioned adding audio would really help give the player a bit more feedback.
Thanks for playing! I agree I just spend too much time trying to get the widgets to work that I just didn't have time to get audio together
I liked your interesting take on pong! The game was challenging but I liked it! One thing is that I wish it had audio, and also the controls felt a bit touchy, but otherwise, nice work :)
Thanks for playing! Yeah I'm not sure why the controls felt the way they do. The non-web local version I was testing it was super smooth but in the browser it's a little choppy. And the audio, I just didn't have time the widgets took longer than expected :/