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Time to shine's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #9 | 3.923 | 3.923 |
Use of the Limitation | #12 | 3.077 | 3.077 |
Overall | #17 | 3.269 | 3.269 |
Concept | #18 | 3.308 | 3.308 |
Enjoyment | #28 | 2.769 | 2.769 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Stavros
Software used
Construct 3
Use of the limitation
The limitation is in the story
Cookies eaten
Always not enough
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Comments
Cute story, good fashion clothes when you see them at the end (but not so much before that). Maybe it's the hot summer but for me it was first too hard to remember what to pick, but I guess that's good, this is basically just a memory game anyway (the play mechanics are otherwise a bit too boring, and slowish pace), thus would be good for kids... then again since adults seem to have memory problems, maybe they should play these kind of games more.
It looks like this clumsy driver will be fired today, but at least one little guy will be strutting around in fashionable clothes. Beautiful graphics, I like it)
Glad I finally got around to play this one!
Fantastic job on the art, first and foremost!
Gameplay's a lil too basic I think, wished the 4 levels would differ a bit.
But if anything - I think the first magazine, with the 3 clothes for the beach, should have been communicated better. Even a few arrows with a "GET!" text. First try I was a bit confused haha
Farmer racoon was worth it.
Keep on fighting,
Blawnode.
Thanks for playing our game! :)
We had ideas that won't make it in time, so we decided to cut them off... One of those was that since the losses from the truck were costly, the fashion event use the track also to dispose the trash, that ofc falls down the truck and hit the raccoon for an instant game over!
For the miscommunication on what to get: we thought that the magazine and the stars when the right thing drops were enough, but we get your point and we should have added more info!
Ah, stars? Seems I missed that one.
I applaud you for cutting off ideas! Super important stuff, nearly always! 👍
Every time we are like "we can do this, we can do that"... But in reality, doing it as an hobby, in our spare time, not everything is doable ;) So the need to cut things. We also admit we spend too much time on the graphics.
This is great, the gameplay is pretty simple but it's short enough that it doesn't outstay it's welcome and the different outfits for each level kept me playing to see them all. The art is fantastic, really glad you included the payoff at the end for collecting everything!
Thanks for playing our game! :)
Yeah it's nothing new, so we had to spice things up, as we did with the magazines :D
this game, this music its amazing! i felt so relaxed while playing it. keeps my bad memory sharp too :p
Thanks for playing our game! :)
It's an anti age!
The mechanics are straightforward and easy to understand, which is a great advantage. I truly admire your artistic style and the creativity you've displayed. Congratulations on producing such impressive work!
Thanks for playing our game :)
We're proud of the result we reached on the graphical side!
I loved this! A nice short experience, filled with style, and I loved the main character's goal, so seeing the pictures at the end was super enjoyable!
There was a bit of waiting around for the right articles to drop off the truck, and there wasn't much of a challenge- just patience with the RNG.
Anyways, the art was terrific and the story made me smile. Good work!
Thanks for playing our game :)
The magazines reminded us about NFSU 2 and that was such a nostalgic thing to implement!
And a secret... The random is only on the first element, the other always spawn on the fifth drop ;)
Challenge certainly was left outside, we wanted coziness!
Absolutely loved the art and polish! I also thought your incorporation of "style" was pretty neat. For ways to improve the game, I would say you could try to make the spawn rate of items and the speed of the game increase over time, and also make the player collect more than 3 items. I think those could features could make the game a lot more replayable, and I would totally love to see this idea expanded upon in the future if you want. Regardless, awesome job!
Thanks for playing our game! :)
The coziness of the game is all in that slow paced pursuit! And yes, we may change it to be more exiting, but it was not the case!
Good concept and neat realization, Make a modification where you can walk infintely and add some difficulty progression and it will be perfect mobile game!
Thanks for playing our game! :)
As always with those jam games the mobile port seems so obvious!