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Spotlight Lockpick's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #57 | 2.742 | 3.167 |
Overall | #69 | 2.634 | 3.042 |
Presentation | #70 | 2.742 | 3.167 |
Use of the Limitation | #72 | 2.309 | 2.667 |
Concept | #76 | 2.742 | 3.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
(Links to our pages in project!) Perpetua - Coding and Game Design, Luka - Lead Programming, Florio - Sound Design, UI
Software used
Unity, Blender, Aseprite, BoscaCeoil, Adobe Photoshop
Use of the limitation
We took the key thing literally, game needs you to react quickly, also (and mainly) wanted to add a timer but we couldn't make it on time. Will probably update afterwards.
Cookies eaten
We ate a lot of pastries this time around, including Torta Matera, Chipa and Scons.
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Comments
Cool concept. I had fun beating it and I really liked the ending! The spotlight avoidance felt way too easy. I'd often just run past without even needing to hide under tables. I also wish the lockpicking had a reason to be done quickly, but since you were safe speed really wasn't key in those moments.
Nice entry!
Thank you for feedback! Def needed some balance on light detection. Also wanted to make something around lights being able to hit you while you were lockpicking, so you're spot on with those observations!
Nice tense atmosphere in this game! I really liked the overall idea of hiding under furniture from the spotlights.
The only issue I had is that sometimes the camera wouldn't snap off from the door fast enough.
Thanks for the feedback! I'm glad you enjoyed it!