Awesome idea and smooth aesthetics (and cool segmented and other technical approach however it is done). Lol, first I though I was moving the healt bar, and the balls just seemed like some effects. I feel this is a bit more puzzle game, not so much about speed. It's kind of too easy to die in my opinion, it's hard to say what you are doing wrong. A faster paced more open world would be great for me at least.
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King of the Shrill's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #34 | 3.500 | 3.500 |
Use of the Limitation | #37 | 3.125 | 3.125 |
Overall | #58 | 2.875 | 2.875 |
Presentation | #75 | 2.625 | 2.625 |
Enjoyment | #77 | 2.250 | 2.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
DustBeam
Software used
Unity
Use of the limitation
Finding the correct speed to get past the lights and regenerate health is the only way to beat it.
Cookies eaten
2
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