Play game
Zamm's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #2 | 4.500 | 4.500 |
Use of the Limitation | #5 | 4.125 | 4.125 |
Overall | #6 | 4.125 | 4.125 |
Enjoyment | #7 | 4.125 | 4.125 |
Presentation | #22 | 3.750 | 3.750 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
tzqb/tzbq (me)
Software used
Godot, LMMS, sfxr and paint.net
Use of the limitation
I used an object that shoots electricity periodically, and objects that receive electricity and activate devices for a set period of time.
Cookies eaten
I ate no cookies :(
Leave a comment
Log in with itch.io to leave a comment.
Comments
really cool puzzle game!
the design of each level feels so creative
sadly, my brain cells were struggling a lot on some levels and I wasn't able to finish the game... but it was fun!
thanks
Very nice game design execution, the puzzle progression is clever too. I would just recommend you add an option to reset a puzzle without removing all reflectors. Great entry!
thanks, I'm thinking of extending this game because I have more ideas and I got good responses so I might do this
Awesome game, very well designed!
thanks for playing!
Really cool idea! Nice blend of puzzle and action, great choice of music and sound effects to support it.
Eventually one of the levels seems to have bugged out on me and I got stuck, so couldn't see the whole game, but otherwise the levels seemed pretty straightforward and self-explanatory. There was a tricky level where you had to jump at the right moment and in the right spot between 2 flying particles, that took a while to get right, but overall I didn't have much trouble.
I wish I could rebind Q and E keys, they feel swapped, as well as rebind jump to spacebar - jumping with W is awkward.
thanks! about the e and q keys, i've heard it from someone else, and i fixed it in my version but i'm not sure if i should update it here
really nice game design- the progression and level design is great because the way it introduces new elements in a way that needs no instruction. thoughtful and fun, a very nice game you have made
lol i had just thought i needed to add more intstructions because some players didn't get some things, but this is what i was going for so thank you!
Such a clever mechanic! Love the idea behind having to damage-boost to get through the obstacles and high platforms. And the added layer of the door switches makes it really interesting to solve the puzzles! Really well done! The music was fun and I like the graphics even though they're a little basic. The lighting on the particles was cool!
This is as far as I got before getting stuck:
thank you! i noticed a lot got stuck at this part, maybe i should have introduced it better or maybe with some sort of text with a hint or even a level name