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The Stars, Apart's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #29 | 2.769 | 3.833 |
Use of the Limitation | #41 | 2.287 | 3.167 |
Overall | #42 | 2.107 | 2.917 |
Enjoyment | #44 | 1.806 | 2.500 |
Presentation | #48 | 1.565 | 2.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
2
Software used
Godot
Use of the limitation
We may never leave our planet for other worlds... But that doesn't mean we can't still form connections across the stars.
Cookies eaten
3
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Comments
THIS WAS REALLLLY REALLY SICK. I actually think not telling the player about the controls or mechanics really serves the game very well. That sense of mysticism behind helping foreign planets is reflected perfectly in how the game divulges information. A perfect interpretation of the theme and limitation as well!
Thanks, I was inspired by old Win95 games.
AWESOME GAME!! For those who have hard time figuring out. You need to give the code to worlds that need it
Thank you!
Interesting idea once I figured out what you were going for.
You might want to add some way to double check the first encoded message though, I had to restart several times because I forgot/didn't notice the seemingly random code at the bottom of the first message.
Thanks!
I definitely wanted to add a way to bring the mystery transmission back up,
but I ran right up to the deadline in development and couldn't add anything more.
I couldn't send messages or anything. I didn't know where the gameplay was or how to connect the stars. Unless I'm missing something.
:D
I wanted it to be a puzzle, but I grant it's a bit arcane.
Take note of the encoded transmissions (??-???), and how they may be used by others. You'll know immediately if you sent something valuable to a planet.