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A jam submission

Nightmare extraction (Gamejam)View game page

Submitted by MadeByMilan (@MadeByMilanMBM) — 5 hours, 42 minutes before the deadline
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Nightmare extraction (Gamejam)'s itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#153.1753.667
Use of the Limitation#193.1753.667
Overall#193.1393.625
Concept#253.0313.500
Presentation#293.1753.667

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
1

Software used
Unity, Blender, Affinity photo

Use of the limitation
Big boss enemy

Cookies eaten
At least 3

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Comments

Submitted(+1)

Your game is truly enjoyable! The art is commendable, especially considering the challenges of creating a 3D game. Kudos for that! Additionally, the FX and gameplay are seamlessly integrated - big points for achieving such smoothness. Fantastic job overall!

Submitted(+1)

Very good game, nice graphics and interesting gameplay! Aiming for shooting is not very clear and it's not clear when enemies are doing damage on you. Otherwise everything worked well, no bugs. Good job!

(+1)

Nice visuals and very smooth character movement! Loved the game!

Developer

Thanks for playing the game.

Submitted(+1)

I notice a certain affinity in our projects. The movement of the character is really fluid what kind of interpolation did you use? I would increase the cadence of the fireballs and the range of the scythe (the latter with a range of 180 degrees in the direction you are looking). The character reminds me a lot of the main character from "have a nice death," I love it. I wonder what would have come out if we had created him together? Keep up the good work.

Developer

Thanks for playing and your feedback, collaborating with other developers/artists would be an option in the future, especially with such a short time to make a game.