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A jam submission

Wizard's FortuneView game page

Submitted by Aang — 5 hours, 45 minutes before the deadline
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Wizard's Fortune's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#83.5383.538
Use of the Limitation#143.0003.000
Overall#173.0383.038
Concept#212.9232.923
Presentation#272.6922.692

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Aang

Software used
Unity

Use of the limitation
Players only have one chance to use the nuke and clear the screen of slimes

Cookies eaten
At least 15

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Comments

Submitted(+1)

I like this! Just coming up with enemy varieties was a welcome surprise! Feels inspired and I love the work done around the theme of fortune with the wheel! It looks like it was fun to make. 😁

Very retro! The backdrop reminds me of Zelda on the Super Nintendo! Would you have any interest in joining our game jam? Cash Prizes and the opportunity for grants! 2023 Aviator Arcade Game Jam - itch.io

Submitted(+1)

DrDeadlock already said everything I was going to say. The only other thing I could add is that the upgrades don't feel very balanced, with half the wheel feeling like a bust while the damage/firerate upgrades are the only ones that feel useful. Still a fun game though.

Submitted(+1)

Great game! Would love to see a full game with more abilities! Loved the random stat boost wheel at the start of each round!

Submitted(+1)

Overall, super cool. That was fun to play. But there is a major late game problem, which is, that quick purple slimes push other slimes, which block their way. That leads to kind of an instant kill in the end, which is super sad. Also: The idea of providing upgrades at random is kinda nice. Although I do not have the feeling, that I really can manipulate the game state.

And what is the blue icon actually supposed to be? Is it armor? Attack speed? I drew this 7 times and did not feel any impact of that upgrade onto the game state.

Developer

Thank you for the comment and feedback! The blue icon is speed. Sorry I am still working on my pixel art skills xD

Submitted(+1)

Interesting mechanic related to the theme! Great game for a jam!

Submitted(+1)

Fun game :) never gets old killing slimes! I just wish it had more sound effects!

Submitted(+1)

Good game! I like it! Implementation according to the theme of the project, everything happens smoothly, without jumps. Continue to delight us with games!

Submitted(+1)

very fun top-down shooter with rng mechanics (aligns well to the theme). Very enjoyable even at longer sessions!

The implementation of the limitation is a bit lackluster for me in my opinion (as it is very generalized to be a 1 time used super power/ item) in which I did not have the urge to use it as the character's base damaging tools are enough to clear out most enemies.


nonetheless, very fun game!

Developer

Thanks a lot for playing and for the feedback! I agree, the limitation was something challenging to think of. I didn't want to be too unforgiving and giving the player only one life or health hahaha, so the one time power is what I came up with at the end.

Submitted(+1)

This was a lot of fun! I honestly didn't read anything before playing so I played the entire first run without moving lol.

I like the fortune mechanic! I was basic and just did "collect gold!" but this was pretty sweet! I also thank you for not spawning enemies with the fortune wheel spinning.

It was a solid experience!
(I realized I didn't post this on the submission page lol)

Developer(+1)

Thank you for the comment. I am glad you enjoyed it!