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Robbie's Shark Island's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #78 | 2.263 | 3.200 |
Concept | #79 | 2.546 | 3.600 |
Use of the Limitation | #84 | 2.263 | 3.200 |
Overall | #85 | 2.263 | 3.200 |
Presentation | #94 | 1.980 | 2.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Robbie Wagner
Software used
Unity for Development. Various others for creating assets
Use of the limitation
The game is on a procedurally generated grid of tiles. There are millions of possible outcomes
Cookies eaten
None
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Comments
Very good game!! The movement looks very clean and i loved the concept of collecting resources to "survive". Great job!! ;)
Thanks for the feedback. Glad you liked it!
Good work and interesting concept.
In my first game I didn't encounter any sharks for a long time, so it became a bit boring, however when one appeared I got so surprised I stood no chance. x'D
Personally I would like to have another, easier type of challenge in the game alongside the sharks, to stabilize the tension a bit.
You have a nice base there to add more features to :) Nice trick preempting the danger with music motiff... makes it also feel a little bit like Don't Starve... except there the clock is what preempts the danger.
thanks for the feedback! I wanted to add more dangers, but I felt it might become too complicated especially for a quick game jam. Glad my shark surprised you haha