The artwork of the planets is wonderful, and the autorun game is unique, although there are other entries that require players to strategize within 10 seconds.
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Lunaria's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #18 | 4.000 | 4.000 |
Concept | #26 | 3.833 | 3.833 |
Overall | #29 | 3.625 | 3.625 |
Use of the Limitation | #37 | 3.389 | 3.389 |
Enjoyment | #57 | 3.278 | 3.278 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Novubit Games
Software used
Godot, Pixelorama
Use of the limitation
You have 10 seconds of oxygen left to open the portal and leave the planet
Cookies eaten
A lot of homemade cookies and a few crackers
Comments
Very nice entry. Sound design in on point, level design is inteligent, difficulty is fair. I would just make the orbiting rocks a bit more clear to see and the start of the magma planet is a bit clumsy too. Very good entry overall.
Your game is so fun and creative. But I have to admit, I'm starting to develop a phobia of mushrooms. They are everywhere and they are so annoying.
You did a great job .
Nice! liked the visuals, the tutorial being right on the title screen was nice. Challenging gameplay especially when platforming got involved, though it feels a bit harsh to be sent all the way back to the title screen the instant you touch a mushroom!
I found it really addictive, with a simple but cool gameplay. The art is simple but really nice. Good job!
Nice art. A really addictive game. The only downside is that when you lose, you go back to the beginning, which can be a bit frustrating, especially when you've already completed a few moons. Without a doubt, if this is fixed, it could be even more addictive.
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