Play game
Moonway's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #45 | 3.500 | 3.500 |
Concept | #69 | 3.333 | 3.333 |
Overall | #100 | 2.917 | 2.917 |
Use of the Limitation | #123 | 2.583 | 2.583 |
Enjoyment | #151 | 2.250 | 2.250 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Mich
Software used
Gdevelop, Aseprite
Use of the limitation
Yes, Moon Block moves for 10 seconds
Cookies eaten
Message Mich for assistance
Leave a comment
Log in with itch.io to leave a comment.
Comments
Nice pixelart! The mechanic also seems interesting, sad my line was glitchy for some reason, wasn't able to connect the dots most of the times :(
The artstyle looks very nice. Sadly the controls are too difficult for me. The main mechanics looks very interesting tho.
Ngl i just kept slipping off but the graphics and concept are good ^^
I enjoy the art and graphical style a lot! Took a while to figure out the mechanics, I am not sure I fully understand them. I appreciate the use of a visual tutorial though :)
Wow, this is really nice pixel art! Good job!
Cute game! Only the movement is a bit "fast". Good job
Great idea, atmosphere, and execution!
Cute game and the concept is genius although i couldnt get past the first level due to the player controller being kinda hard to use, overall nice game and the art is sweet,
i would love it if you took a shot at my game and rate it please (:
i normally would've spent more time refining the player physics but since this game was more complex than my other ones i was worried about time and energy, if I were to go back i would definitely refine the acceleration/deceleration and jumping
i plan to play other games when i get home
👍
Challenging game with great graphics and sense of atmosphere. I played through level 4 and really got used to the mechanics.
Some suggestions: after a gameover, the moon could default to its previous route rather than stay still. Saves a lot of time on levels where the setup is obvious but the platforming is hard. The controls felt a bit slippery, and a jump on the moon to avoid a bullet often meant falling off.
Nice work!
originally, the puzzle aspect was supposed to shine over the platformer aspect but the levels dont reflect that so now it feels repetitive, sometime after the voting period ill go back and polish the game
Interesting idea! And the cat and the moon are so cute :)
I would have enjoyed it more, if the moon wouldn't move so fast and would cycle back every ten seconds.